Xbox in the test: Microsoft dares to revolt against Sony

Xbox in the test: Microsoft dares to revolt against Sony

Human interfaces/Machine

The first interface between the box and the player is the graphic display, and the television plays a role in this that should not be underestimated. Anyone who has stood 50cm away in front of a 50Hz cigarette box in the department store and then considers the Xbox unsuitable will never get to know the true potential of this console. At home on a decent TV, from a few meters away and when you play, leaned back and relaxed, the impression is very different from the one we had at the Xbox launch party, for example.

Controller from the side
Controller from above

The second interface between man and machine are the controllers, which are also of particular importance regardless of the game chosen. Objectively, it can be said that the standard controllers are large. Only a few after hersHowever, those polled had serious problems with it. Rather, the other properties of the pads were impressive. In addition to the normal digital control pad on the left side, they have two analog sticks that are very easy to use with both thumbs. Both sticks are buttons at the same time, so you get eight buttons with the six pressure-sensitive buttons on the right side. In addition, there are two analog trigger buttons on the front of the pad, which are ideally suited for acceleration and braking in racing games, and last but not least, the start and back buttons in the middle of the pad should not be missing. There is no lack of control options, they are all easy to reach, only the precision of the control pad is not perfect. In some difficult corners we initially wanted a steering wheel instead of the sticks, but it did take a little practice. As the last feature, which you already know from the PS2, the controllers are equipped with two motors as standard, with which you can let it rumblen properly. To what extent this is convincing depends to a large extent on the skill of the game developer. The only general point of criticism was a clatter, which always occurred when some weakling couldn't hold the pad properly.

Once you have come to terms with the screen and controllers, only one thing is missing to make the game fun . Good games!

On the next page: Use of games