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PowerMagic ATI Radeon 8500 in the test: Swan song for the GeForce3?

PowerMagic ATI Radeon 8500 in the test: Swan song for the GeForce3?

Max Payne

Max Payne uses the Max-FX engine, as it was already used in 3DMark2001. There are tough demands on the hardware, as very complex and expensive 3D effects are used. Despite some DirectX 8.0 functions used, static T&L according to DirectX 7.0 is still used. The PCGH benchmark mod was used with the VGA demo as a time demo; the program was only available in 32-bit color depth, with 32-bit textures. The achieved frame rates may seem a bit low to one or the other - the bench is really that tough!

Max Payne 32 Bit

In this casemakes the GeForce 3 the race. Overclocking the Radeon 8500 to retail clock only brings a minimal performance boost, but it remains to be seen whether a new ATI driver can make up for some of the performance. Because sometimes there were also problems with the old drivers in Max Payne, the new 4.13.7191 driver brought a small performance boost with it.

On the next page: Aquamark