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PowerMagic ATI Radeon 7500 in the test: The old middle class re-drilled

PowerMagic ATI Radeon 7500 in the test: The old middle class re-drilled

Quake 3 Arena

Since up to now it was only about DirectX using game titles, we want to talk now take a closer look at the OpenGL performance. In addition, Quake 3 Arena was used at the beginning, which currently and probably also for the future provides the graphics engine from id-Software for some important game titles. Thus the benchmark gives very good information about the performance in the current and future games that have the Quake3 engine.

Quake3-normal

With the normal settings, Quake 3 still runs under 16Bit color depth. Accordingly, the Radeon 7500 is again slower than the GeForce2 Pro and Ti. The poor performance under 16Bit seems to continue in OpenGL.

Quake3-high

Under the high settings, the Radeon 7500 can slip past the Pro and Ti in the low resolutions , but then it has to be tight again in 1024x768beaten.

Quake3-max

Here, too, the Radeon 7500 can show in the lower resolutions, but is then caught up by the other cards. As with the high quality settings, the Pro, Ti and Radeon 7500 are about the same in the high resolutions.

On the next page: GL Excess