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Pentium 4 with FSB 533 MHz in the test: Intel sets new standards

Pentium 4 with FSB 533 MHz in the test: Intel sets new standards

Table of contents
  1. 1 Foreword
  2. 2 Technology
  3. 3 Bandwidth
  4. 4 Power consumption
  5. 5 Requirements
  6. Overclocking
  7. 6 Test system
  8. Benchmarks
    1. 7 Boottime
    2. Sandra 2002
    3. 8 PCMark 2002
    4. 3DMark 2001SE
    5. 9 GLMark
    6. 10 Quake 3 Arena
    7. 11 Sysmark 2002
    8. 12 Seti @ Home
    9. WinACE
    10. 13 FlaskMPEG
    11. Lame
    12. 14 Cinema 4D
    13. 15 ViewPref
    14. 16 Lightwave
  9. 17 Pricing
  10. 18 Conclusion

Quake 3 Arena

Quake3 Arena only uses OpenGL. The first person shooter is characterized by a large number of polygons and complex scenarios. Since many games are based on the Quake III engine, the tests with Quake III are very practical. In addition to the demo 001 already contained in Quake 1.17, we also used the NV15 demo from nVidia, which loads the processor to the utmost. The normal configuration was used for testing.

Quake 3 Arena - Demo 001
  • 640x480:
    • P4 2.53/533 - PC1066
      351, 3
    • P4 2.40/533 - PC1066
      341.8
    • P4 2.53/533 - PC800
      326.5
    • P4 2.40/533 - PC800
      319.2
    • P4 2.40/400 -PC800
      302,4
    • XP 2100+ - PC266
      244,8
  • 1024x768:
    • P4 2.53/533 - PC1066
      279.0
    • P4 2.40/533 - PC1066
      277.0
    • P4 2, 53/533 - PC800
      272.4
    • P4 2.40/533 - PC800
      269.8
    • P4 2.40/400 - PC800
      262,6
    • XP 2100+ - PC266
      227,6
Quake 3 Arena - Demo NV15
  • 640x480:
    • P4 2.53/533 - PC1066
      75.0
    • P4 2.40/533 - PC1066
      72.6
    • P4 2.53/533 - PC800
      70.2
    • P4 2.40/533 - PC800
      68.5
    • P4 2.40/400 - PC800
      64.8
    • XP 2100+ - PC266
      57,2
  • 1024x768:
    • P4 2.53/533 - PC1066
      74.7
    • P4 2.40/533 - PC1066
      72.5
    • P4 2.53/533 - PC800
      70.0
    • P4 2.40/533 - PC800
      68.2
    • P4 2.40/400 - PC800
      64.6
    • XP 2100+ - PC266
      56.9

Quake 3 Arena as a representative of a large groupComputer games once again impressively shows what performance is possible through the combination of fast RAM and processor. The 2.53 GHz Pentium 4 can only achieve 2.3 percent more performance from its clock speed increase. When comparing the 2.4 GHz Pentium 4 processors, however, it is noticeable that Quake is one of the games that benefit most from the higher front-side bus. A good 15 frames or 5.6 percent can be achieved with this small modification alone. If PC1066 Rambus is also used, the performance increases by another 7.6 percent. However, if you consider that the clock rate of the PC1066 is 31 percent higher than the PC800 Rambus, this is not an overwhelming result.

On the next page: Sysmark 2002