John Carmack on the Geforce 3
John Carmack is probably helping Nvidia to beat the drum a bit and expresses himself in his .plan file about the new Geforce 3. His experience is based on a Geforce 3 that he was able to test in the past few weeks>
He thinks the Geforce 3 is simply fantastic and has not experienced such a performance gain since the appearance of the Voodoo 2. Above all, the Geforce 3 offers a wealth of new possibilities for the programmer, of which the normal user unfortunately does not notice too much in the current games, which is understandable since these games cannot yet use the new features. He therefore recommends that all graphics programmers purchase one of the soon-to-be-released Geforce 3 cards as soon as possible in order to use the features in the games as quickly as possible. For all players, the advantage of a Geforce 3 in contrast to the Geforce 2 is currently only in its better performance and when using FSAA. He also thinks that with the Geforce 3, Nvidia is actually pushing the best graphics card to date, the Geforce 2 Ultra, from its own home. He finds the designation 'Geforce 3' rather inappropriate, because in his opinion the card is not a simple improvement of the Geforce 2, as it was with regard to the Geforce, but has a completely new architecture. 'Vertex programs' should be the biggest and best innovation. The Vertex program, in his opinion, is what SSE should have been. It makes work a lot easier and will probably play an important role in the development of future game titles in the future.