Menu
Inno3D Tornado GeForce3 Ti500 in the test: Against the ATi Radeon 8500

Inno3D Tornado GeForce3 Ti500 in the test: Against the ATi Radeon 8500

Technology

First we want to compare the technical data of the rivals:

Performance data GeForce3 GeForce3 Ti 200 GeForce3 Ti 5 00 Radeon 8500 Chip clock 200 Mhz 175 Mhz 240 Mhz 275 Mhz Memory clock 460 Mhz 400 Mhz 500 Mhz 550 Mhz Memory access 3.8 ns 3.8 ns 3.8 ns 3.6 ns Memory bandwidth 7.36 GB/s 6.4 GB/s 8.0 GB/s 8.8 GB/s rendering pipelines 4 4 4 4 pixel pipelines 2 2 2 2 pixel fill rate 800 MPixel/s 700 MPixel/s 960 MPixel/s 1100 MPixel/s texel fill rate 1600 MTexel/s 1400 MTexel/s 1920 MTexel/s 2200 MTexel/s Graphics engine nFiniteFX Engine DX 8.0 nFiniteFX Engine DX 8.0 nFiniteFX Engine DX 8.0 Smartshader DX 8.1 Vertex shader yes yes yes yes Pixel shader yes yes yes yes Anti - aliasing methods multisampling, quincunx multisampling, quincunx display multisampling, quincunx smooth support no no no yes RAMDAC 350 Mhz350 Mhz 350 Mhz 400 Mhz

The main differences between the GeForce3 cards are the different chip and memory clock, resulting in a higher memory bandwidth, pixels and texel fill rate. However, the Radeon 8500 still has the highest chip and memory clock and therefore the largest memory bandwidth. This apparently results in the higher pixel and texel fill rate. The Radeon 8500 has its own graphics engine, which is designed for DirectX 8.1 and, like the GeForce3 cards, uses pixel and vertex shaders. The Radeon 8500 uses its own anti-aliasing process, Smoothvision.

On the next page: Test System