Inno3D Tornado GeForce3 Ti200 in the test: What does the little brother of the GeForce 3 do?

Inno3D Tornado GeForce3 Ti200 in the test: What does the little brother of the GeForce 3 do?


Since the chip is manufactured using 0.15µm technology and the RAM is also cooled, we actually expected very good overclocking options here. Since the chip does not differ in any way from a normal GeForce3 chip, we definitely hoped to reach the level of a GeForce3. But there was even more to it. We were able to overclock the chip up to 230Mhz, which is just 10Mhz less than with a GeForce3 Ti500. The GeForce3 Ti200 chip could be overclocked by a full 31.4%. We weren't disappointed with the RAM either and reached 500Mhz here. This exceeds a normally clocked GeForce3 by 40Mhz and is on par with a GeForce3 Ti500. The fact that Inno3D did not rely on the reference design from Nvidia, but instead gave the card additional cooling, definitely paid off here. Without an active cooler on the chip and passive heat sinks on the RAM, high increases would hardly have been possible. In the following we will go into more detail on how the card can convert the higher clock rates into performance.

Quake 3 Arena


Quake 3 can handle the higher chip and memory clock very well Implement performance and experience a real performance boost, especially in the high resolutions, in which the slower memory would otherwise reduce the performance. There is no improvement in the low resolutions. Almost 30% increase in performance can be achieved in the highest resolution.


Why the GeForce3 is clearly ahead of the overclocked GeForce3 Ti200 in low resolutions at Max Settings is not entirely clear to me. After all, the GeForce3 Ti200 is clocked faster than the normal GeForce3 in terms of both RAM and chip. A surprising result. Nevertheless, almost 30% performance gain can be seen in the Max Settings.

GL Excess


Even with GL Excess, the higher clock rate can be converted very well into performance and the higher clocked GeForce3 Ti200 is ahead of the big ones in all resolutions Brothers. In 16Bit, you can now almost reach the level of the GeForce2 Ultra, which was clearly ahead in 16Bit thanks to its higher clocked chip. The 13% increase in performance is less than in Quake3 Arena, but in GL Excess the graphics cards are closer together anyway, so overclocking is definitely worthwhile here as well.

On the next page: Conclusion