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Inno3D Tornado GeForce2 Titanium in the test: rip-off or useful addition?

Inno3D Tornado GeForce2 Titanium in the test: rip-off or useful addition?

GL Mark

The Vulpine GL Mark is divided into 2 scenes. An outside scene with a very large range of vision and an inside scene that leads through closed corridors and rooms. In my opinion, one can argue about the graphical appearance of the benchmark. For me it doesn’t set new records in terms of graphics or implementation, but gives a good overall impression of the delivered performance through its different scenes.

Inno3D Tornado GeForce2 Titanium
Inno3D Tornado GeForce2 Titanium

In 16Bit, the distance between the GeForce2 Pro and Titanium is greater than between the Titanium and the Ultra. Again it is shown that in 16Bit the faster memory clock is not as important as the higher chip clock. In 32Bit, however, the tide turns again in favor of the GeForce2 Ultra and it can pull away from the Titanium more clearly than this from the Pro.

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