Inno3D Tornado GeForce2 Titanium in the test: rip-off or useful addition?
Originally this benchmark was developed by PowerVR and served to illustrate the advantages of the Kyro2, as it is in the VillageMark the overdraw is particularly large. This means that most graphics cards also calculate the objects that are hidden by others and therefore actually do not have to be calculated. With its tile base rendering technology, the Kyro2 can recognize which polygons can be seen in the final image and which cannot, so that it does not calculate an unnecessary number of polygons. There is no Kyro2 card in our test, but this benchmark is particularly well suited to clarifying the differences between our test candidates.
Unchanged order. But the GeForce2 Titanium can hold its own better against the GeForce2 Ultra in VillageMark becauseIn VillageMark, the chip's clock rate plays an important role. The gap between the two cards is smaller and the Titanium leads more clearly than in 3DMark 2000 before the GeForce2 Pro. This is mainly due to the identical chip cycle of the Titanium and Ultra. The 50MHz less of the GeForce2 Pro on the chip are therefore particularly noticeable.
On the next page: 3DMark 2001