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Hercules Prophet 4500 in the test: The Kyro2 compared to the GeForce

Hercules Prophet 4500 in the test: The Kyro2 compared to the GeForce

Quake3 Arena

Now that the DirectX capabilities of the graphics cards have been extensively tested, a Test of OpenGL skills are not missing. Quake 3 Arena was used as a game-related benchmark. Since the Quake3 engine has become a real export hit and a large number of games, be they already available or still in development, use this engine, the benchmark represents a large number of great game titles.

Quake 3 Arena Normal (Pentium III 450)
  • 640x480:
    • nVidia GeForce2 MX
      68.9
    • Hercules Prophet 4500
      58.7
    • nVidia RivaTNT 2 Pro
      51.6
  • 800x600:
    • nVidia GeForce2 MX
      68,2
    • Hercules Prophet 4500
      58,1
    • nVidia RivaTNT 2Pro
      51,2
  • 1024x768:
    • nVidia GeForce2 MX
      64.7
    • Hercules Prophet 4500
      57.2
    • nVidia RivaTNT 2 Pro
      42,0
  • 1280x1024:
    • Hercules Prophet 4500
      53.2
    • nVidia GeForce2 MX
      51,1
    • nVidia RivaTNT 2 Pro
      25.9
  • 1600x1200:
    • Hercules Prophet 4500
      43.8
    • nVidia GeForce2 MX
      35,9
    • nVidia RivaTNT 2 Pro
      16,4
Quake 3 Are na High (Pentium III 450)
  • 640x480:
    • nVidia GeForce2 MX
      68,5
    • Hercules Prophet 4500
      58.5
    • nVidia RivaTNT 2 Pro
      51,8
  • 800x600:
    • nVidia GeForce2 MX
      66.0
    • Hercules Prophet 4500
      58,1
    • nVidia RivaTNT 2 Pro
      43,3
  • 1024x768:
    • Hercules Prophet 4500
      57.0
    • nVidia GeForce2 MX
      52,9
    • nVidia RivaTNT 2 Pro
      29.4
  • 1280x1024:
    • Hercules Prophet 4500
      51,6
    • nVidia GeForce2 MX
      32,1
    • nVidia RivaTNT 2 Pro
      16.8
  • 1600x1200:
    • Hercules Prophet 4500
      39.7
    • nVidia GeForce2 MX
      19,6
    • nVidia RivaTNT 2 Pro
      11,4
Quake 3 Arena Max (Pentium III 450)
  • 640x480:
    • nVidia GeForce2 MX
      66.2
    • Hercules Prophet 4500
      56,1
    • nVidia RivaTNT 2 Pro
      46.8
  • 80 0x600:
    • nVidia GeForce2 MX
      64,1
    • Hercules Prophet 4500
      55,6
    • nVidia RivaTNT 2 Pro
      40.7
  • 1024x768:
    • Hercules Prophet 4500
      54,9
    • nVidia GeForce2 MX
      52,1
    • nVidia RivaTNT 2 Pro
      28,6
  • 1280x1024:
    • Hercules Prophet 4500
      50.3
    • nVidia GeForce2 MX
      31,8
    • nVidia RivaTNT 2 Pro
      16.6
  • 1600x1200:
    • Hercules Prophet 4500
      39,3
    • nVidiaGeForce2 MX
      19.4
    • nVidia RivaTNT 2 Pro
      11,1

each the more details, the more comfortable the Hercules Prophet 4500 seems to feel. The GeForce2 MX still dominates in low resolutions, but the Kyro2 card can already outperform the competition with a standard resolution of 1024x768. It can expand this lead with increasing resolution until it is even more than twice as fast as a GeForce2 MX. The performance losses of the Kyro2 are also reasonably bearable and amount to 31 percent, while the GeForce2 MX has a performance drop of 72 percent between the minimum and maximum values.

Quake 3 Arena Normal (Pentium III 600)
  • 640x480:
    • nVidia GeForce2 MX
      83,6
    • Hercules Prophet 4500
      71,0
    • nVidia RivaTNT 2 Pro
      59.9
  • 800x600:
    • nVidia GeForce2 MX
      82.2
    • Hercules Prophet 4500
      70,5
    • nVidia RivaTNT 2 Pro
      59, 7
  • 1024x768:
    • nVidia GeForce2 MX
      73.9
    • Hercules Prophet 4500
      68,6
    • nVidia RivaTNT 2 Pro
      42,4
  • 1280x1024:
    • Hercules Prophet 4500
      59.7
    • nVidia GeForce2 MX
      51.7
    • nVidia RivaTNT 2 Pro
      25.9
  • 1600x1200:
    • Hercules Prophet 4500
      45.0
    • nVidia GeForce2 MX
      35,9
    • nVidia RivaTNT 2 Pro
      16.4
Quake 3 Arena High (Pentium III 600)
  • 640x480:
    • nVidia GeForce2 MX
      82.4
    • Hercules Prophet 4500
      71,0
    • nVidia RivaTNT 2 Pro
      61,5
  • 800x600:
    • nVidia GeForce2 MX
      75.8
    • Hercules Prophet 4500
      70.4
    • nVidia RivaTNT 2 Pro
      43.8
  • 1024x768:
    • Hercules Prophet 4500
      68.3
    • nVidia GeForce2 MX
      53,5
    • nVidia RivaTNT 2 Pro
      29,4
  • 1280x1024:
    • Hercules Prophet 4500
      56.4
    • nVidia GeForce2 MX
      32,1
    • nVidia RivaTNT 2 Pro
      16.8
  • 1600x1200:
    • Hercules Prophet 4500
      39.7
    • nVidia GeForce2 MX
      19,6
    • nVidia RivaTNT 2 Pro
      11,4
Quake 3 Arena Max (Pentium III 600)
  • 640x480:
    • nVidia GeForce2 MX
      80.0
    • Hercules Prophet 4500
      68,1
    • nVidia RivaTNT 2 Pro
      55.7
  • 800x600:
    • nVidia GeForce2 MX
      73.9
    • Hercules Prophet 4500
      67,5
    • nVidia RivaTNT 2 Pro
      41.7
  • 1024x768:
    • Hercules Prophet 4500
      65.6
    • nVidia GeForce2 MX
      52,8
    • nVidia RivaTNT 2 Pro
      28,6
  • 1280x1024:
    • Hercules Prophet 4500
      55.3
    • nVidia GeForce2 MX
      31,8
    • nVidia RivaTNT 2 Pro
      16,6
  • 1600x1200:
    • Hercules Prophet 4500
      39.4
    • nVidia GeForce2 MX
      19.4
    • nVidia RivaTNT 2 Pro
      11,1

With the slightly faster Pentium III 600 system, little has changed here either. If the Kyro2 Quake3 dominates, it has very little to oppose the GeForce2 MX at lower resolutions. In terms of playability, however, the performance of the chips with more than 60 frames per second is more than sufficient, with anything above thatmakes no difference to the eye anyway. The general geometry seems to suit the Hercules Prophet 4500 very well, since the way the Kyro2 calculates can save some work. During a normal Quake 3 match, the overdraw, i.e. the proportion of hidden areas, is approximately three. The classic graphics chips draw an average of three times what is ultimately visible, but the Kyro with its intelligent computing technology does not do this, which means that it can boast very good speed advantages in Quake 3.

On the next page: Systemmark

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