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Hercules Prophet 4500 in the test: The Kyro2 compared to the GeForce

Hercules Prophet 4500 in the test: The Kyro2 compared to the GeForce

Aquamark

To complete the tests of the DirectX 8 capabilities of the drivers, in addition to 3DMark 2001 d he game-related Aquamark benchmark, which is based on the Krass Engine, is used. Here, in a self-running demo, an underwater world is shown, which can later be admired in the form of the game Aquanox. The game is currently still in development.

Aquamark 16Bit (Pentium III 450)
  • 640x480:
    • nVidia GeForce2 MX
      6.5
    • Hercules Prophet 4500
      6,2
    • nVidia RivaTNT 2 Pro
      6,2
  • 800x600:
    • nVidia GeForce2 MX
      6.4
    • Hercules Prophet 4500
      6,2
    • nVidia RivaTNT 2 Pro
      6,2
  • 1024x768:
    • nVidia GeForce2 MX
      6.5
    • Hercules Prophet 4500
      6,2
    • nVidia RivaTNT 2 Pro
      6.0
  • 1280x1024:
    • nVidia GeForce2 MX
      6,3
    • Hercules Prophet 4500
      5,8
    • nVidia RivaTNT 2 Pro
      5,6
  • 1600x1200:
    • nVidia GeForce2 MX
      5.0
    • Hercules Prophet 4500
      4,8
    • nVidia RivaTNT 2 Pro
      4,1
Aquamark 16Bit (Pentium III 600)
  • 640x480:
    • nVidia GeForce2 MX
      8,7
    • Hercules Prophet 4500
      8,3
    • nVidia RivaTNT 2 Pro
      8,3
  • 800x600:
    • nVidia GeForce2 MX
      8.5
    • Hercules Prophet 4500
      8,2
    • nVidia RivaTNT 2 Pro
      8.0
  • 1024x768 :
    • nVidia GeForce2 MX
      8,4
    • Hercules Prophet 4500
      8.0
    • nVidia RivaTNT 2 Pro
      7,6
  • 1280x1024:
    • nVidia GeForce2 MX
      8.0
    • HerculesProphet 4500
      7.1
    • nVidia RivaTNT 2 Pro
      6.5
  • 1600x1200:
    • nVidia GeForce2 MX
      6,8
    • Hercules Prophet 4500
      5,5
    • nVidia RivaTNT 2 Pro
      4,3

The average values ​​for Aquamark are downright disappointing. Neither of the graphics cards can come close to achieving good values ​​on either of the two systems. In general, all cards in this discipline, which is strongly inhibited by the processor, are almost identical. Only the GeForce2MX can create slight advantages for itself.

Aquamark 32Bit (Pentium III 450)
  • 640x480:
    • nVidia GeForce2 MX
      6.5
    • Hercules Prophet 4500
      6,2
    • nVidia RivaTNT 2 Pro
      6,2
  • 800x600:
    • nVidia GeForce2 MX
      6.5
    • Hercules Prophet 4500
      6,2
    • nVidia RivaTNT 2 Pro
      6.0
  • 1024x768:
    • nVidia GeForce2 MX
      6.4
    • Hercules Prophet 4500
      6,1
    • nVidia RivaTNT 2 Pro
      5.7
  • 1280x1024:
    • Hercules Prophet 4500
      5,6
    • nVidia GeForce2 MX
      5.2
    • nVidia RivaTNT 2 Pro
      4,5
  • 1600x1200:
    • nVidia GeForce2 MX
      5,1
    • Hercules Prophet 4500
      4,6
    • nVidia RivaTNT 2 Pro
      3,3
Aquamark 32Bit (Pentium III 600)
  • 640x480:
    • nVidia GeForce2 MX
      8.6
    • Hercules Prophet 4500
      8,3
    • nVidia RivaTNT 2 Pro
      8,2
  • 800x600:
    • nVidia GeForce2 MX
      8,5
    • Hercules Prophet 4500
      8,2
    • nVidia RivaTNT 2 Pro
      7,8
  • 1024x768:
    • nVidia GeForce2 MX
      8,2
    • Hercules Prophet 4500
      7,9
    • nVidia RivaTNT 2 Pro
      6,9
  • 1280x1024:
    • Hercules Prophet 4500
      7.0
    • nVidia GeForce2 MX
      5,5
    • nVidia RivaTNT 2 Pro
      4,9
  • 1600x1200:
    • Hercules Prophet 4500
      5,3
    • nVidia GeForce2 MX
      5,3
    • nVidia RivaTNT 2 Pro
      3,3

Even with a color depth of 32Bit, the above applies to a large extent, whereby the GeForce2MX accept a strong performance drop when changing to a resolution of 1280x1024 must, whereby the Kyro2 is able to leave the competition behind in the test field at this point. It is surprising, however, that the TNT2Pro, as bad as the overall frame rates may be, can keep up well with the cards of the newer generation.

On the next page: Quake3 Arena

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