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FSB800: first impression and a look into the future

FSB800: first impression and a look into the future

Quake 3 Arena

So far Performance increases of approx. 4 percent were possible, what will Quake 3 Arena bring to us?

Quake 3 Arena
  • 1024x768x32 Normal:
    • P4 2.4 GHz FSB800 DDR400
      332,8
    • P4 2.4 GHz FSB533 RIMM4200
      320,5
  • P4 2.4 GHz FSB533 DDR355
    314.5
  • P4 2.4 GHz FSB400 RIMM3200
    296.1
  • Performance gain:
    • P4 2.4 GHz FSB800 DDR400
      105,8
    • P4 2.4 GHz FSB533 RIMM4200
      101.7
    • P4 2.4 GHz FSB533 DDR355
      100,0
    • P4 2.4 GHz FSB400 RIMM3200
      94, 1
  • Quake 3 Arena can also gain a lot with the same processor clock . However, the gain in performance is not above average.

    Unreal Tournament 2003

    Unreal Tournament 2003 (Botmatch)
    • 1024x768x32:
      • P42.4 GHz FSB800 DDR400
        67.5
      • P4 2.4 GHz FSB533 RIMM4200
        65.3
      • P4 2.4 GHz FSB533 DDR355
        64,3
      • P4 2.4 GHz FSB400 RIMM3200
        60,3
    • Performance gain:
      • P4 2.4 GHz FSB800 DDR400
        104.9
      • P4 2, 4 GHz FSB533 RIMM4200
        101.6
      • P4 2.4 GHz FSB533 DDR355
        100.0
      • P4 2.4 GHz FSB400 RIMM3200
        93,8

    Also the 3D first person shooter Unreal Tournament 2003 can improve in the processor-limited botmatch. With Dual Channel DDR SDRAM there would certainly be a lot more. Nevertheless: With an FSB of 800MHz the P4 easily pulls past Rambus.

    WinACE

    WinACE
    Unit: minutes, seconds
      • P4 2.4 GHz FSB533 RIMM4200
        3:10
      • P4 2.4 GHz FSB800 DDR400
        3:27
      • P4 2.4 GHz FSB533 DDR355
        3:39
      • P4 2.4 GHz FSB400 RIMM3200
        3:40

    Since then, WinACE has been considered to be particularly bandwidth-heavy . The reported performance gain of 5 percent compared to DDR355 is mainly due to the main memory, but the higher FSB is not entirely innocent of this.

    FlaskMPEG

    How will the application work alone can increase the frame rate by over 15 percent through the use of Hyper-Threading, probably behave with an FSB800?

    FlaskMPEG
      • P4 2.4 GHz FSB800 DDR400
        86.3
      • P4 2.4 GHz FSB533 DDR355
        84.6
      • P4 2.4 GHz FSB533 RIMM4200
        83.8
      • P4 2.4 GHz FSB400 RIMM3200
        81,3
    • Performance gain:
      • P4 2 , 4 GHz FSB800 DDR400
        102.0
      • P4 2.4 GHz FSB533 DDR355
        100,0
      • P4 2.4 GHz FSB533 RIMM4200
        99.0
      • P4 2.4 GHz FSB400 RIMM3200
        96,0

    Increased by a meager 2 percent the performance. We actually expected more. In this case, however, 'nothing more was possible than you think'.

    On the next page: Granite Bay?