First anniversary of 3dfx's death

First anniversary of 3dfx's death

It has now been exactly a year since nVidia bought parts from 3dfx Interactive. The support for the Voodoo graphics cards has been discontinued. Since then, other companies such as ATI, nVidia and STM have been fighting for the throne in the graphics card market.

On December 15th, 2000 announced that nVidia has acquired parts from 3dfx. That was the end of the chip manufacturer, and later also the card manufacturer. The company's success began in 1996 when 3dfx developed the first 3D accelerator called 'Voodoo Graphics' for the consumer market, and ended with the production of its own graphics cards. Since it was assumed that you could make more money by making your own graphics cards, no more chips were supplied to other companies. Of course, this meant that there were no longer such a huge number of different Voodoo graphics cards. After the Voodoo 3, which was technologically no longer up to date due to the lack of 32-bit support, the rather innovative VSA 100 chip was introduced with a delay. From that moment on, the focus was no longer so much on pure performance, but more on image quality. Other manufacturers have also supplied these chips, which were installed on the Voodoo 4 and 5 cards. But this step came too late and the value of 3dfx continued to decline. This was of course a huge opportunity for nVidia to swallow the competition. The technologies and patents were acquired by nVidia for a paltry 112 million US dollars. Some of those things, like the 'rotating grid FSAA', will likely go into the GeForce 4. The graphics pioneer then broke up himself. Now there are only three companies left to compete in the graphics chip market: ATI, nVidia, STM and maybe Matrox. But one thing has stayed the same: The 3dfx community, from which changed drivers repeatedly emerge. How do you think about it you can in a commentwrite in.

The beginning
The last map from 3dfx