Crush drops code names
nVidia's mainboard chipset will drop its code name before the release date and will be seamlessly integrated into the previous name with the new name 'nForce'. The 'nForce 220' (ex Crush 11) will be equipped with a normal 64-bit memory interface, which in theory will slow down the integrated GeForce2 MX.
Experience has shown that the speed should only reach 50% of the speed of a GeForce2 MX400. The 'nForce 220' coupled with a Dolby Digital Sound Decoder (MCP) will be called 220-D. The 'nForce 440' (ex Crush 12) is characterized by the support of a 128 bit memory interface. Since this could only be implemented with an expensive dual-channel memory bus, it is assumed that the 128 bits could only be used to connect an additional graphics RAM, which in the end would also lead to a noticeable price increase. Ultimately, however, the integrated GeForce will only be able to provide full performance with the 440. The nForce 440 can also be supplemented with the MCP. Rumors have taken up another, actually safe detail of the nForce in the last few days. A drilled-out variant, the GeForce2 MX Plus, is to be used, which roughly achieves the performance of a GeForce2 GTS. However, this assumption sounds extremely immature. The GTS in particular draws a large part of its power from the expensive DDR RAM, which would drastically increase the cost of 'nForce boards'. Furthermore, nVidia would certainly not be wise to decorate a chip with the speed of a GTS with the 'savings name' MX.