Catalyst 3.0 under the microscope: Are all good things really 3.0?

Catalyst 3.0 under the microscope: Are all good things really 3.0?


To program an error-free driver on this one The task has probably already failed whole host of programmers.

Also the first official attempt, the market with DirectX9 compatible Supplying drivers is to be considered from this point of view when one looks at the very d The quality of the official Catalyst 3.0 drivers is mixed.

Under Direct3D they are very robust and largely on par with their predecessors in terms of performance, but without being able to bring about earth-shattering differences. One frame more here, one less there, by and large the performance is satisfactory.

From this point of view alone, you can certainly use the new Catalyst 3.0 instead of the older Catalyst 2.5 version based on DirectX8 recommend for DirectX.

Under the platform-independent OpenGL interface, things look a little different. The Catalyst showed clear weaknesses in both of the games we tested, so that today's gamers, who also include OpenGL games in their repertoire, would be advised not to install these drivers.

An alternative could represent the unofficial Omega drivers , they combine the successful DirectX9 part of theCatalyst 3.0 driver with the significantly better OpenGL ICD of Catalyst 2.5.

In addition, other cards such as the flagship Radeon9700pro or older models based on the original Radeon may react differently to this driver, but for mid-range models like the Radeon9500 that was available to us, this driver seems rather unsuitable as a complete package, since the OpenGL weakness in particular tarnishes the picture.

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