Menu
Asus V8440 TD and V8460 ultra TD in the test: Two 'Ti' tans among themselves

Asus V8440 TD and V8460 ultra TD in the test: Two 'Ti' tans among themselves

Quake III Arena + FSAA

And here the OpenGL variant under Quake III Arena. The 4xS mode, which is unofficial at least for GeForce3 cards, is not available in OpenGL, so the tables are a little bit clearer.

FSAA-Performance Quake III Arena v1.30,1024x768x32Bit
No FSAA 2x FSAA Quinc.-FSAA 4xFSAA Asus V8460 ultra 152.2 152.0 151.6 115.0 Asus V8440 152.0 150.6 150.6 98.4 GF4 Ti4200 (250/222) 151.6 128.0 127.9 74.9 GF4 Ti4200 (225/250) 151.8 146.8 146.5 88.0 GeForce3 151.1 94.6 77.7 65.7 GeForce3 Ti200 143 , 8 85.2 69.5 59.1 GeForce4 MX440 132.9 82.8 82.8 41.9

Here you can see two things very clearly: First, the GeForce4 (and probably also the GeForce3) slowed down significantly by our test system (but that was already clear beforehand) and secondly, Quake III Arena is interested in nothing other than the memory bandwidth. The Ti4200 has no chance against its sister with a higher RAM clock. It is impressive what the Asus cards are capable of. 150fps with Quincunx anti-aliasing are certainly sufficient even for professional Quake.

FSAA-Performance Quake III Arena v1.30, 1152x864x32Bit
No FSAA 2x FSAA Quinc.- FSAA 4xFSAA Asus V8460 ultra 151.7 148.6 148.6 86.6 Asus V8440 151.1 140.4 140.3 73.9 GF4 Ti4200 (250/222) 148.4 103.1 103.0 55.1 GF4 Ti4200 (225/250) 150.1 119.5 119.5 65.9 GeForce3 142.0 75.5 62.1 48.3 GeForce3 Ti200 127.9 68.4 55.7 44.1 GeForce4 MX440 114, 6 66,8 66,9 32,8

The above also applies here, but the air for the GeForce3 and GeForce4 MX slowly but surely becomes thinner when using 4xFSAA.

FSAA-Performance Quake III Arena v1.30, 1280x1024x32Bit
No FSAA 2x FSAA Quinc.-FSAA 4xFSAA Asus V 8460 ultra 149.8 131.8 131.7 65.1Asus V8440 146.6 113.8 113.5 55.2 GF4 Ti4200 (250/222) 127.8 79.6 79.6 41.1 GF4 Ti4200 (225/250) 139.0 90.4 90.4 49 , 2 GeForce3 119.8 57.9 47.6 35.2 GeForce3 Ti200 105.3 50.1 41.3 30.7

The performance of the older GeForce3 is sufficient even for die-hards. Cards at 4xFSAA are now hardly enough to enable a bearable gaming experience, only the top model from Asus, the V8460 ultra, manages to stay above the 60fps limit.

FSAA performance Quake III Arena v1.30, 1600x1200x32Bit
No FSAA 2x FSAA Quinc.-FSAA 4xFSAA Asus V8460 ultra 134.7 73.1 63.1 43.1 Asus V8440 120.8 62.0 54.8 36, 3 GF4 Ti4200 (250/222) 95.3 46.2 42.5 26.8 GF4 Ti4200 (225/250) 106.0 54.8 47.3 32.2 GeForce3 88.3 35.8 29.9 - GeForce3 Ti200 76.4 31.4 26.3 -

Also the € 550 monster can no longer deliver really smooth frame rates, as long as the maximum adjustable quality is used as a basis. For a well-maintained game with 2xFSAA, the V8440 was just enough.

One thing stands out from the entire Quake III Arena range: The LMA-II optimizations of the GeForce4 Ti seem to be taking effect. Even the variant of the Ti4200 with a slower clock rate of 222MHz can not only work in the 2x and quincunx modes, where it can save write access to the RAM due to its improved Accuview, but also in the similarly executed 4x mode with at least 6fps from the GeForce3 distance.

On the next page: Giants + FSAA