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Asus P4B266-E and P4S333 in the test: Intel 850 versus Intel 845 and SiS 645

Asus P4B266-E and P4S333 in the test: Intel 850 versus Intel 845 and SiS 645

Quake 3 Arena

Quake 3 Arena and games based on this engine can rightly be counted among the most memory-intensive games. So the order from the last tests could change again and maybe help the P4S333 to find a place in the sun because of its superior memory.

Quake 3 Arena 640x480
Quake 3 Arena 800x600
Quake 3 Arena 1024x768
Quake 3 Arena 1600x1200

Up to a resolution of 1024x768 pixels there is no way around the Rambus system. In Quake 3 Arena, the P4S33 can, at least with DDR333, gain some air over the P4B266-E, but falls behind the toughest competitors with DDR266, i.e. balanced RAM configuration. The P4B266-E can catch up again in 1280x1024 and in 1600x1200 it even leaves the field as the winner again. In 1024x768 the P4S333 is still four frames or 2.3% ahead of the P4B266-E, but it can only claim a really relevant lead in 640x480 and 800x600, which are rarely used by gamers these days.

On the next page: Vulpine GLMark v1.1

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